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4L Retrospective Canvas

Four-leaf clover of retrospection.

Description

Reflecting on team performance using four L's: Liked, Learned, Lacked, and Longed For.

Purpose

Continuous improvement, team learning.

Setup Time

30

Run Time

60

Costs

210

Evidence strength

High

Aliases

Business model canvas

When to use

Agile development teams, project debriefing

When not to use

Static environments, individual projects

Typical Outcomes

• Team alignment
• Performance improvement
• Skill development
• knowledge sharing
• Communication

Typical Metrics

• Satisfaction
• Actionable insights
• Identified improvements
• Knowledge transfer
• Communication quality

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